I had the amazing opportunity to lead the visual direction of the Echoing Void environments, part of the 6th DLC for Minecraft Dungeons. I created the environment concept art and block textures; art passed, lit and decorated a lot of the 3 levels - The Stronghold, End Wilds and Broken Citadel.
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This DLC initially had challenges due to the limited content/visuals in vanilla Minecraft's End dimension/stronghold - but it has been amazing to be given the freedom to design new biomes and mobs, shaping such an iconic part of the Minecraft universe. The whole team at Double11 has played a big part in the success of the DLC, big thanks to the designers, animators and coders who helped shape this into some of the game's best levels.